The Avenger
The Avenger has been robbed of something dear to them, be it their loved one, job, family, humanity, honor, memories, or life goals. Regardless of what was taken from them, its loss can only be paid for in blood. The only thing remaining is revenge, and The Avenger isn’t about to let anything or anyone get in their way, regardless of consequences.
OCCUPATION
Choose your Avenger’s occupation from the list below, or invent one of your choosing.
Homemaker, Police Officer, Panhandler, Unemployed, Student, Criminal, Conspiracy theorist, Refugee, Prison escapee, Prize fighter, Widow(er), Washed-up celebrity, Failed businessperson, Science experiment on the run.
DARK SECRETS
Choose 1 or more Dark Secrets, page 93. Suggestions:
- Guardian
- Returned from the Other Side
- Strange Disappearance
- Victim of Crime
- Victim of Medical Experiments
DISADVANTAGES
You automatically receive the Disadvantage:
Choose 1 additional Disadvantage, page 96. Suggestions:
- Mental Compulsion
- Nightmares
- Schizophrenia
- Stalker
- Wanted
ADVANTAGES
Choose 3 Advantages, page 102 from the list below.
- Animal Speaker (Intuition)
- Instinct (Perception)
- Enhanced Awareness (Soul)
- Intimidating (Violence)
- Survival Instinct (Violence)
- Code of Honor (-)
- Eye for an Eye (-)
- Rage (-)
ATTRIBUTES
Assign the modifiers +2, +1, and +0 to the three passive attributes: Fortitude, Reflexes, and Willpower.
Assign the modifiers +3, +2, +1, +1, +0, -1, and -2 to the seven active attributes: Charisma, Coolness, Intuition, Perception, Reason, Soul, and Violence.
LOOKS
Select or come up with your own distinguishing features for your character.
Clothes: Worn, utilitarian, cheap, practical, out-of-date, or military surplus.
Face: Hardened, scarred, tired, grim, expressionless, or focused.
Eyes: Cold, intense, bloodshot, focused, or watchful.
Body: Strong, scarred, lean, muscular, or rigid.
NAME
Choose a name for your character, suitable to the locale in which the campaign is set.
RELATIONS
Everyone introduces their character by name, looks, and personality. Take your turn. Write down the other player characters’ names. Go around the table again to establish your Relations.
If you know any of the other player characters from before, choose one of these options to establish the relationship between the two of you.
- One of the characters is your only friend. Take +1 Relation with each other.
- One of the characters is your family member.
- You saved one of the characters’ lives.
- One of the characters is your ex-partner.
- One of the characters is your boss.
Decide the nature of three additional Relations: one neutral (0), one meaningful (+1), and one vital (+2).