The Cursed
The Cursed is living on borrowed time. They might be the unfortunate victim of a deadly disease or the target of a higher power’s rage. Usually, however, The Cursed has sealed their own fate by selling their soul for fortune and fame. Now their time is almost up, and The Cursed has realized life itself is the most worthwhile thing they possess. No price is too high to pay for The Cursed to thwart their destiny, even if it means sacrificing others.
Occupation
Choose your Cursed’s occupation from the list below, or invent one of your choosing.
Occultist, Cult escapee, Police officer, CEO, Detective, Military Officer, Gangster, Politician, Disability collector, Amateur magician, Celebrity, Jailbird, Businessman, Playboy, Refugee, Researcher, Internet celebrity.
Dark Secrets
Choose 1 or more Dark Secrets. Suggestions:
- Chosen, page 93
- Curse, page 93
- Occult Experience, page 94
- Pact with Dark Powers, page 94
- Returned from the Other Side, page 94
Disadvantages
You automatically receive the Disadvantage:
Choose 1 additional Disadvantage. Suggestions:
- Cursed, page 97
- Haunted, page 98
- Involuntary Medium, page 98
- Marked, page 99
- Nemesis, page 99
- Owned, page 100
Advantages
Choose 3 Advantages from the list below.
- Instinct, page 109
- Sixth Sense, page 117
- Survival Instinct, page 118
- At Any Cost, page 119
- Desperate, page 119
- Endure Trauma, page 119
- Forbidden Inspiration, page 116
- Snake Charmer, page 117
Attributes
Assign the modifiers +2, +1, and +0 to the three passive attributes: Fortitude, Reflexes, and Willpower.
Assign the modifiers +3, +2, +1, +1, +0, -1, and -2 to the seven active attributes: Charisma, Coolness, Intuition, Perception, Reason, Soul, and Violence.
Looks
Select or come up with your own distinguishing features for your character.
Clothes: Elegant, everyday, discrete, casual, formal, suit, stained, worn, expensive, or outdated clothes.
Face: Pale, chiseled, marked, healthy, tired, ravaged, sweat-covered, handsome, scared, or expressionless face.
Eyes: Desperate, seeking, empty, bloodshot, flickering, intense, tired, curious, dark, or hard eyes.
Body: Fragile, strong, thin, emaciated, rigid, trembling, agile, large, muscular, or youthful body.
Name
Choose a name for your character, suitable to the locale in which the campaign is set.
Relations
Everyone introduces their character by name, looks, and personality. Take your turn. Write down the other player characters’ names. Go around the table again to establish your Relations.
If you know any of the other player characters from before, choose one of these options to establish the relationship between the two of you.
- One of the characters knows your Dark Secret.
- One of the characters is trying to help you. Take +1 Relation with each other.
- One of the characters is your relative.
- One of the characters is responsible for your condition.
- One of the characters is your lover. Take +2 Relation with them.
Decide the nature of three additional Relations: One neutral (0), one meaningful (+1), and one vital (+2).