The Deceiver

Deceivers are manipulative people who fool others into trusting them to deprive them of money or services. They are masters of masking their true intentions and feelings, and can become exactly the person their victims want. Deceivers leave a trail of bitter enemies in their wake. When their past catches up to them, it often ends in tragedy.

Occupation

Choose your Deceiver’s occupation from the list below, or invent one of your choosing.

Model, Between jobs, Catfisher, Lover, Escort, Heir(ess), Jetsetter, Party animal, Secretary, Party planner, Marriage swindler, Con artist, Gigolo, Scammer, Thief, Snitch, Pornstar.

Dark Secrets

Choose 1 or more Dark Secrets. Suggestions:

Disadvantages

Choose 2 Disadvantages. Suggestions:

Advantages

Choose 3 Advantages from the list below.

Attributes

Assign the modifiers +2, +1, and +0 to the three passive attributes: Fortitude, Reflexes, and Willpower.

Assign the modifiers +3, +2, +1, +1, +0, -1, and -2 to the seven active attributes: Charisma, Coolness, Intuition, Perception, Reason, Soul, and Violence.

Looks

Select or come up with your own distinguishing features for your character.

Clothes: Tight-fitting, designer, sexy, revealing, bohemian, stylish, trendy, proper, peacockish, exclusively-cut, distressed, or attention-grabbing clothes.

Face: Elfin, handsome, neotenic, youthful, chiseled, defined, soft, round, gorgeous, innocent, dignified, or cheerful face.

Eyes: Mischievous, twinkling, intense, vulnerable, innocent, pretty, understanding, friendly, large, penetrating, or warm eyes.

Body: Slim, sexy, masculine, curvy, towering, sensual, voluptuous, petite, toned, youthful, hearty, tall, short, thin, or wiry body.

Name

Choose a name for your character, suitable to the locale in which the campaign is set.

Relations

Everyone introduces their character by name, looks, and personality. Take your turn. Write down the other player characters’ names. Go around the table again to establish your Relations.

If you know any of the other player characters from before, choose one of these options to establish the relationship between the two of you.

  • One of the characters helped you kill one of your many enemies. Take +1 Relation with them.
  • One of the characters knows one of your victims.
  • One of the characters met you during a rare moment when you were your true self.
  • One of the characters is your current victim. They take +2 Relation with you.
  • One of the characters is attracted to you. They take +1 Relation with you.

Decide the nature of three additional Relations: One neutral (0), one meaningful (+1), and one vital (+2).