The Detective
Be they the disillusioned private eye in their office shrouded in clouds of cigarette smoke or the hardened investigator on the homicide unit, The Detective is motivated by their desperate need to find answers. Meanwhile, their families disintegrate, friends abandon them, and they fall into a spiral of darkness and addiction. Their ‘noble’ search leads them down lonely and dangerous paths best left untrodden.
Occupation
Choose your Detective’s occupation from the list below, or invent one of your choosing.
Beat cop, Private eye, Lawyer, Investigator, Security guard, Investigative journalist, Intelligence officer, Detective, Medium, Hacker, Cryptologist, Conspiracy theorist.
Dark Secrets
Choose 1 or more Dark Secrets. Suggestions:
- Forbidden Knowledge, page 93
- Guilty of Crime, page 93
- Occult Experience, page 94
- Returned from the Other Side, page 94
- Strange Disappearance, page 95
Disadvantages
Choose 2 Disadvantages. Suggestions:
- Drug Addict, page 97
- Infirm, page 98
- Nightmares, page 99
- Repressed Memories, page 100
- Rival, page 101
- Wanted, page 101
Advantages
Choose 3 Advantages from the list below.
- Network of Contacts, page 103
- Interrogator, page 104
- Impassive, page 106
- Sixth Sense, page 117
- Crime Scene Investigator, page 110
- Data Retrieval, page 110
- Expert, page 111
- Tracer, page 112
Attributes
Assign the modifiers +2, +1, and +0 to the three passive attributes: Fortitude, Reflexes, and Willpower.
Assign the modifiers +3, +2, +1, +1, +0, -1, and -2 to the seven active attributes: Charisma, Coolness, Intuition, Perception, Reason, Soul, and Violence.
Looks
Select or come up with your own distinguishing features for your character.
Clothes: Trenchcoat, suit, everyday wear, military, casual, rugged, uniform, or worn clothes.
Face: Hard, chiseled, marked, tired, handsome, scarred, round, or expressionless face.
Eyes: Searching, inquisitive, seeking, empty, bloodshot, intense, tired, curious, dark, or hard eyes.
Body: Strong, thin, emaciated, rigid, agile, large, muscular, out of shape, or average body.
Name
Choose a name for your character, suitable to the locale in which the campaign is set.
Relations
Everyone introduces their character by name, looks, and personality. Take your turn. Write down the other player characters’ names. Go around the table again to establish your Relations.
If you know any of the other player characters from before, choose one of these options to establish the relationship between the two of you.
- One of the characters is your contact.
- One of the characters is your colleague. Take +1 Relation with them.
- One of the characters is a survivor from one of your cases. Take +1 Relation with them.
- One of the characters is your family member. Take +1 Relation with them.
- One of the characters is your lover. Take +2 Relation with them.
Decide the nature of three additional Relations: One neutral (0), one meaningful (+1), and one vital (+2).