The Ronin
The Ronin always teeters at the edge of a bottomless pit. When you’ve run out of options, you hire The Ronin to solve the problem. They perform any task where compassion and morality are liabilities, and where mistakes mean prison, death, or worse. The Ronin can never trust anyone. Yesterday’s employers are tomorrow’s potential targets. Once The Ronin’s hunt has begun, there is no escape for their prey.
Occupation
Choose your Ronin’s occupation from the list below, or invent one of your choosing.
Contract killer, Hitman, Special agent, Special ops, Military experiment, Sniper, Spree killer.
Dark Secrets
Choose 1 or more Dark Secrets. Suggestions:
- Curse, page 93
- Guardian, page 93
- Occult Experience, page 94
- Victim of Medical Experiments, page 95
- Visitations, page 95
Disadvantages
Choose 2 Disadvantages. Suggestions:
- Cursed, page 97
- Haunted, page 98
- Marked, page 99
- Nemesis, page 99
- Nightmares, page 99
- Wanted, page 101
Advantages
Choose 3 Advantages from the list below.
- Ice Cold, page 106
- Sneak, page 106
- Sixth Sense, page 117
- Deadly Stare, page 117
- Field Agent, page 117
- Streetfighter, page 118
- Dead Shot, page 119
- Endure Trauma, page 119
Attributes
Assign the modifiers +2, +1, and +0 to the three passive attributes: Fortitude, Reflexes, and Willpower.
Assign the modifiers +3, +2, +1, +1, +0, -1, and -2 to the seven active attributes: Charisma, Coolness, Intuition, Perception, Reason, Soul, and Violence.
Looks
Select or come up with your own distinguishing features for your character.
Clothes: Functional, military, black, street, everyday, casual, trendy, tailored, or worn clothes.
Face: Hard, scarred, expressionless, handsome, common, inconspicuous, or sharp face.
Eyes: Cold, fixed, empty, sharp, evaluating, intense, or distant eyes.
Body: Strong, agile, muscular, scarred, flexible, in shape, lean, or compact body.
Name
Choose a name for your character, suitable to the locale in which the campaign is set.
Relations
Everyone introduces their character by name, looks, and personality. Take your turn. Write down the other player characters’ names. Go around the table again to establish your Relations.
If you know any of the other player characters from before, choose one of these options to establish the relationship between the two of you.
- One of the characters was once your target.
- One of the characters is your only friend. Take +1 Relation with them.
- One of the characters is a survivor from one of your assignments. Take +1 Relation with them.
- One of the characters knows your Dark Secret.
- One of the characters is your lover. Take +2 Relation with them.
Decide the nature of three additional Relations: One neutral (0), one meaningful (+1), and one vital (+2).