Divine Plagues
level_1 necromancy ==Disease Necromancy== Source Gods & Magic pg. 115 2.0 Domain plague Cast ►► somatic, verbal Range 15 feet Saving Throw Fortitude
Your deity sends wracking plagues. The target must attempt a Fortitude save. When you Cast the Spell, decide whether the disease inflicts the Clumsy, Enfeebled, or Stupefied condition.
Success The target is unaffected. Failure The target is afflicted with divine plague at stage 1. Critical Failure The target is afflicted with divine plague at stage 2.
Divine Plague (Disease) Level 1;
- Stage 1 clumsy 1, enfeebled 1, or stupefied 1 (1 round);
- Stage 2 Slowed 1 and clumsy 1, enfeebled 1, or stupefied 1 (1 round);
- Stage 3 clumsy 1, enfeebled 1, or stupefied 1 and the target can’t recover from the condition until they are cured (1 day)
Heightened (5th) The divine plague disease gains the virulent trait. The condition value for the clumsy, enfeebled, or stupefied condition is 2 instead of 1.