Hallowed Ground
level_1 necromancy ==Uncommon Good Necromancy Positive== Source Book of the Dead pg. 25 Cast ►► somatic, verbal Range 60 feet; Area 10-foot burst Duration 1 minute
One small space becomes inhospitable to undead as you fill it with life-infused benevolent magic. Each undead creature in the area takes dice: 1d6|avg positive damage and dice: 1d4|avg good damage when you Cast the Spell, with a basic Fortitude save. After that, undead creatures have weakness 1 to Positive damage and your necromancy spells while in the area.
This spell also automatically attempts to counteract any attempt to raise undead in the area (if either the undead would appear in the area or the effect’s caster or creator is in it).
If you Cast this Spell again, any previous hallowed ground you had cast ends.
Heightened (+2) The positive damage increases by dice: 1d6|avg, good damage increases by dice: 1d4|avg, and weakness increases by 1.