Life Link

level_1 oracle necromancy ==Uncommon Cursebound Healing Necromancy Oracle Positive== Source Advanced Player’s Guide pg. 232 2.0 Mystery life Cast ► somatic Range 30 feet; Targets 1 creature other than you Duration 1 minute


You forge a connection of life energy between you and your target, distributing harm between both of you. When you first Cast the Spell, the target recovers dice: 1d4|avg Hit Points. The first time each round that the target takes damage, reduce the damage it takes by 3 (to a minimum of 0 damage). You lose 3 Hit Points each time, or the total damage dealt, if less than 3; this damage ignores any immunities or resistances you have and can’t otherwise be mitigated in any way.

The spell ends immediately if you fall Unconscious. You can Dismiss the spell.


**Heightened (3rd)** You can target 2 creatures other than you. Increase the initial healing to `dice: 3d4|avg` and the maximum damage reduced and Hit Points lost to 5. **Heightened (6th)** You can target 3 creatures other than you. Increase the initial healing to `dice: 6d4|avg` and the maximum damage reduced and Hit Points lost to 10. **Heightened (9th)** You can target 4 creatures other than you. Increase the initial healing to `dice: 9d4|avg` and the maximum damage reduced and Hit Points lost to 15.