Soothing Mist
level_2 ==Uncommon Healing Necromancy Positive Ranger== Source Advanced Player’s Guide pg. 235 2.0 Cast ►► somatic, verbal Range 30 feet; Targets 1 willing living creature or 1 undead creature
You call forth a magical mist of positive energy that envelops a creature. The mist restores dice: 2d8|avg Hit Points to a target living creature and ends one source of persistent acid, bleed, fire, negative, or poison damage affecting it.
If the creature is taking Persistent Damage from multiple sources, you select which one is removed. Against an undead target, you deal dice: 2d8|avg positive damage (basic Fortitude save); if it fails the save, it also takes 2 persistent positive damage.
Heightened (+1) The amount of healing (or damage to an undead target) increases by dice: 1d8|avg, and the persistent positive damage to an undead creature increases by 1.