Delay Affliction

level_3 oracle necromancy ==Uncommon Cursebound Healing Necromancy Oracle Positive== Source Advanced Player’s Guide pg. 231 2.0 Mystery life Cast ►► somatic, verbal Range 30 feet; Targets 1 creature


With a surge of healing energy, you push back against an affliction threatening the target and grant a small amount of healing. The target recovers dice: 3d8|avg Hit Points. You attempt to counteract any one affliction you are aware the target has, suspending its effects for 1 hour on a success rather than removing it.

The target is then temporarily immune to delay affliction for 1 day. You don’t need to have identified the name of the specific affliction, but you do need to be aware of it; for instance, you couldn’t delay an ingested poison during its onset period unless you were aware of the poison.


Heightened (+1) The target recovers an additional dice: 1d8|avg Hit Points and you can attempt to suspend an additional affliction.