Waking Dream
level_4 enchantment ==Enchantment Mental== Source Dark Archive pg. 207 Cast ►► somatic, verbal Range 60 feet; Targets 1 creature Saving Throw Will; Duration sustained up to 1 minute
— You cloud the target’s mind with vivid, dreamlike imagery, so they have difficulty distinguishing real threats from imagined ones.
Critical Success The target is unaffected. Success The target is distracted by the visions and treats all other creatures as Concealed for 1 round, and you can’t Sustain the Spell to increase the duration. Failure The target is Confused. In addition to the creatures present, the target might also attack wildly at thin air, attempting to fend off the dreams. It can attempt a new save at the end of each of its turns to end the confusion. Even if the confused effect ends early, the target treats all other creatures as concealed for 1 round. Critical Failure As failure, but the target gets no save to end the effect early.