Life-Giving Form

level_6 oracle necromancy ==Uncommon Cursebound Healing Light Necromancy Oracle Positive== Source Advanced Player’s Guide pg. 232 2.0 Mystery life Cast ►► somatic, verbal Duration 1 minute


You transcend your physical form, becoming a beacon of healing energy. Your body exudes bright light like a torch. You gain resistance 5 to precision damage and weakness 5 to negative damage, and your unarmed Strikes deal an extra dice: 1d4|avg positive damage.

You can touch a living creature with an Interact action to restore dice: 6d8|avg Hit Points to it, and when a creature touches you with an Interact action you can allow it to gain the same healing; either way, the creature becomes temporarily immune to life-giving form’s healing for 1 minute. This is a positive healing effect. You can’t heal yourself with life-giving form. A creature harmed by positive damage (such as an undead) that touches you or damages you with an unarmed attack or non-reach melee weapon instead takes dice: 3d4|avg positive damage, and it doesn’t become temporarily immune.

You can Dismiss this spell.


Heightened (+1) Increase the Hit Points restored with an Interact action by dice: 1d8|avg, the positive damage by 1, and the resistance and weakness by 1.