Animate Object

level_2 ==Uncommon Transmutation== Source Core Rulebook pg. 409 3.0 Cast 1 day; Cost rare oils, see Table; Secondary Casters 1 Primary Check Arcana (expert); Secondary Check Crafting Range 10 feet; Target(s) 1 object


You transform the target into an animated object with a level up to that allowed by Table 7–1 and of a type corresponding to the object (so a broom would become an animated broom).

Creature LevelSpell Level RequiredCost
-1 or 0215gp
1260gp
23105gp
33180gp
44300gp
54480gp
65750gp
751080gp
861500gp
962100gp
1073000gp
1174200gp
1286000gp
1389000gp
14913500gp
15919500gp
161030000gp
171045000gp

Critical Success The target becomes an animated object of the appropriate type. If it’s at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it doesn’t become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands. Success As critical success, except an animated object that doesn’t become your minion stays in place and attacks anyone that attacks it or tries to steal or move it, rather than following your command. Failure You fail to create the animated object. Critical Failure You create the animated object, but it goes berserk and attempts to destroy you.